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Playing Rules
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Players
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* Each player will play ALL OTHER PLAYERS IN TOURNEY 1x on Saturday!
* Each player will have a defined schedule/list of opponents to be played
that day ("Team A to play the following teams on Saturday, no particular
time or order...")
* Top 4 records advance to a single elimination tourney on Sunday, seeded
1-4:
Seed 1 vs. Seed 4 in a 5
game series (team selection = rules from 2005
OH tourney)
Seed 2 vs.
Seed 3 in a 5 game series (team selection = rules from 2005
OH tourney)
and then
Winner (seed 1
vs 4) vs Winner (seed 2 vs 3) in a 7 game series (team
selection =
rules from 2005 OH tourney) for the championship
In all cases
for Sunday's games, the higher seed shall be awarded the
"home
team" in regard to team selections.
In the event two or more teams are tied for the right to play Sunday,
then a 1 game playoff shall be played between the teams:
Teams A and B tied: A vs B
Teams A, B, and C tied: A vs B; A vs C; B vs C with best record(s)
winning. If two teams end up tied still, a 1 game playoff shall be
played
Teams A, B, C, D tied: A vs B; C vs D; winner (A vs B) vs winner (C vs D)
It should be noted that for purposes of seeding only, head-to-head
record shall be used to break the tie (for example, if both teams A
and B are tied for the best record of the day but team A beat team B 1
time vs 0 losses, then team A shall be declared Seed 1).
Team Selections for Saturday Games only:
For each game, there will be a coin flip to determine who is Player A
and who is Player B. Then one of the ten RBI teams will be randomly
drawn. Once that RBI team is identified, that
RBI team will be in the match up. Player A will pick what team that
RBI team will play against. Player B will then decide which of the
two chosen RBI teams he wishes to use. Player A will use the other
chosen RBI team. Player A will be the home team for that game.
This
process with occur before each RBI game played on Saturday only.
Team selection for Sunday Games only:
The following chart shall be used to determine team selections per series:
Series
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Games Home team
chooses first
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If Necessary
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3
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1st
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3rd
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5 (rd 1 Sun
games)
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1st & 2nd
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5th
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7 (Champ Match
Up)
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1st & 2nd
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5th & 7th
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The home and away field advantages will be determined by a coin toss at the
start of each series. The winner of the coin toss has the right to keep or
defer the decision to select home/away for the series. The winner of the coin
toss also earns the right to select to be seated on the left or right side of
the television for the duration of the series.
For each series, eight teams will be considered eligible for game play,
leaving two teams as ineligible. The two participants can choose to negotiate
which two teams will be considered ineligible for their series. If a quick
decision cannot be reached, each participant will select one team to be
considered ineligible for the entirety of the series.
Order of events are to be as follows:
1) Coin is flipped.
2) Participants either a) successfully negotiate the two ineligible teams or
b) each participant selects one team to be ineligible (with step 1 coin flip
loser to be required to pick his ineligible team first).
3) Winner of coin toss in step 1 determines home/away status for duration
of series (see Team Selection chart above).
The following rules shall apply to team selections for all series (3,5,7):
- No team shall be used
more than once by the same player in any given series.
- No team shall be
reused until all eligible teams have been used.
- Once all eligible
teams have been used, each player can only choose to play with a team
that he has not already used (therefore, he must choose a team from the
list of teams that his opponent has already used).
Playing Rules
This tournament is "anything goes" style, including but not
limited to the following:
- Teams can use 1-4
pitchers per game; amount of pitchers used in any given game will not
affect amount of pitchers available for next game(s)
- No infield fly rule,
as this is too subjective. Players can agree to have rule "in
effect" during their game(s) if agreed upon by both players for
each game or for entire series; however, please note that the tournament
cannot uphold any agreements between two players, as the tournament does
not recognize an infield fly rule due to its inherent subjectivity. As
such, no penalty will be assessed by tournament for breech of any such
agreement among two competing players
- No limitation on
batting/pitching/fielding styles
- In the event a player
pinch hits for his pitcher and the NES does not require the pitcher to
come out of the game in the following half inning, the player must
remove said pitcher for a new pitcher, as this is an easily correctable
glitch within the NES
- No player can pinch
hit for a pitcher unless there is at least one pitcher in said player's
bullpen-regardless if NES allows for such, as this is also an easily
correctable glitch.
- If the "mini
pitcher" glitch appears, pitcher is required to press "b"
button to get rid of glitch. In the event that there are no base runners
(and thus, removal of glitch by pressing "b" will not work),
pitcher is required to throw an "a" ball and batter is
required to foul it off, removing glitch. If there are two strikes when
glitch occurs, then game resumes after foul ball. If there is zero or
one strike when game resumes, then pitcher is required to throw the next
pitch for a ball. If at anytime the rules in place for the "mini Pitcher"
glitch forces the pitcher to walk the batter, the rules will be void
(with the exception of the required foul ball to eliminate glitch)
Additional rules/regulations:
- Each person will be
granted one 45 second time out per game.
- Glitches unidentified
in the rules are at the discretion of the supervisor. Such Glitches must
be played through unless ruled unplayable by the supervisor. If ruled
unplayable, the supervisor has the authority to call the game (if after
the 5th inning) as it stood when the glitch occurred or to replay the
game (if before the 6th inning). If both teams are in disagreement with
the supervisor's ruling and in agreement with each other, they can
override the supervisor's decision, in favor for their agreed upon
ruling.
- It is recommended that
you bring your own controller for use in the tournament. Otherwise you are
subject to use whatever is given to you and we are not responsible for
any controller sticking or glitches. However if you bring your own, it
must be an original.
- Any action on the part
of a participating player causing the Nintendo Entertainment System to
reset during game play shall Result in a forfeit of that game by
offending participant.
- A one game forfeit
penalty shall apply for every full 10 minute period a participant is
late for his match, as the tournament schedule is tight.
- Any and all disputes
arising from these rules or lack thereof will be settled solely by the
commissioner of the tournament. The commissioner of the tournament
intents to be as fair as possible in these and all matters relating to
the OH National RBI tournament.
- Please feel free to
contact the commissioner of the tournament at rbitourney@gmail.com if you have
any questions about the tournament or its rules.
- Tournament
commissioner reserves the right to add/delete to these rules as
necessary. Please understand that the tournament commissioner intends to
uphold this provision only in such a manner to better the OH National
RBI Tournament!
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